Tuesday, October 12, 2021

Riot Proclaims Legends Of Runeterra World Championship

Riot Games has revealed plans for its first Legends of Runeterra World Championship, featuring a $200,000 (~£143,655) prize pool.


A total of 192 gamers from the Americas, Europe, and Asia, in addition to a number of ranked and seasonal tournament individuals, will compete for sixteen seats on the planet Championship finals beginning in September.


Related: Knowledge Gaming Group tapped for NA Legends of Runeterra broadcasts


Riot Video games launched Legends of Runeterra (LoR) in April 2020 as a collectable card recreation (CCG) spin-off of the League of Legends universe. The first seasonal tournament was held in December with a $10,000 (~£7,433) grand prize.


Jon ‘More Synergy’ Stebel, Riot Video games Comms Strategist, commented on the official Runeterra weblog: “We’ve been thrilled to see thousands of gamers battle it out to earn the title of Seasonal Tournament champion in the Monuments of Power and Cosmic Creation seasons. Right now, we are excited to announce our best competitive milestone yet; the Legends of Runeterra World Championship - a main world event that provides a new alternative for fans and players alike to engage like never before, pushing aggressive LoR play to new heights.”


Rivals will be able to qualify for the World Championship in one in all 3 ways based mostly on either Seasonal Tournament or Ranked efficiency. Gamers will also retroactively obtain ‘ranked points’ primarily based on their performance from the Monuments of Power and Cosmic Creation seasons.


64 gamers every from the Americas, Europe, and Asia/SEA, respectively, will compete for seats in the Legends of Runeterra World Championship. They will be chosen as follows:


Ranked - 22 players Factors shall be awarded to Master rank gamers primarily based on their ultimate rank at the tip of each season.
The highest 22 gamers on each shard by the cutoff will earn a seat for the World Championship qualifiers.
A player’s rating is decided based on their finest placement in 2 out of the 5 seasons main up to the World Championship.


The top four players from every shard’s five Seasonal Tournaments shall be guaranteed a seat on the planet Championship qualifiers.
Any duplicates will pass their seat to a qualifier based on Seasonal Tournament Points.


Associated: 2020 is a defining 12 months for card sport esports


Seasonal tournament points - 22 gamers Factors are granted based mostly on performance in each Seasonal Tournament. One level might be awarded per recreation received in both the Open Rounds. Playoffs phase of the Seasonal Tournament.
Factors from all Seasonal Tournaments from Empires of the Ascended onward shall be combined into a single total.


Qualification for the finals will probably be determined as follows:


Sixty four gamers from the Americas will compete for six seats within the finals
sixty four players from Europe will compete for 5 seats in the finals
sixty four players from Asia will probably be mixed with sixty four gamers from SEA to compete for 5 seats in the finals


A complete of 16 finalists will move on to the World Championship finals. These players will then compete in a group stage featuring four-participant spherical robins. The top two finishers from every group will then advance to the final, single-elimination stage to crown LoR’s very first World Champion.


Extra information, together with particular dates of the tournaments, shall be shared closer to the occasion.


Esports Insider says: Because the launch of Hearthstone in 2014, collectable card video games have struggled to keep the long-term attention of esports fans. Magic: The Gathering Enviornment continues to be going robust within its personal bubble of organisers and players. LoR has attracted modest streaming consideration since its announcement in 2019, however lured a mere 3,500 Twitch viewers in March, per Twitch Tracker. It will likely be interesting to see how Riot’s latest creation performs out, literally.


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